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ELI-VR: Embodied Locomotion and Interaction in VR

8.3503

Dozenten

Beschreibung

Dear student(s),

In this project, we will investigate the effect of different locomotion techniques and representations of virtual bodies on perceived motion sickness and embodiment in virtual reality (VR) environments.
Managing locomotion in VR while keeping motion sickness to an acceptable level is a major challenge for most VR applications.

We want to contribute to solving this problem by exploring an innovative approach to locomotion and interaction in VR (hybrid view) as opposed to the commonly used first person perspective. Additionally, we will research the impact of a virtual body on this relationship. We are going to accomplish this by running a sizable study investigating the effect of two different locomotion techniques and the presence of a virtual body (as opposed to having no virtual body) on perceived motion sickness and embodiment.

If you are interested in joining our project, there are a few things we would like to point out:

Firstly, the project is already in the making. We (Lea, Linus and Henrik) already informally started in September 2020 and are currently in the middle of implementing an experimental VR-environment and the movement system. Therefore, most of the decisions regarding e.g. the timeline, structure and main research points are already made, so if you want to have a part in shaping and organizing a study project, another (less fleshed out) project might be a better choice.

Secondly, to be able to contribute meaningfully, interested students should have one or more of the following areas of expertise: Experience with the implementation of VR experiments in Unity (especially coding), Blender, 3D Animations and animation controllers, Usability testing and HCI in general, running studies involving participants, and/or Statistics and Data Analysis.

Thirdly, the project we built up is pretty huge, and although we already put in a fair amount of time, we expect much work in the upcoming months. As we three are highly interested in the topic of alternative locomotion in VR (the base idea was actually Linus’ bachelor's thesis) with regards to motion sickness and embodiment, we are willing to invest the amount of time and work needed for this project. Any new member should be willing to do the same.

So, overall, if you are interested and feel you can contribute to the project, we are excited to hear from you and would like you to write us a short E-Mail (to lkuehne@uos.de) in which you tell us about your expertise in the areas mentioned, as well as your level of interest and knowledge regarding the overall topic. :) We will get back to you shortly afterwards.

Best,
Lea, Linus and Henrik

Weitere Angaben

Ort: nicht angegeben
Zeiten: Termine am Freitag, 16.04.2021 15:00 - 17:00
Erster Termin: Freitag, 16.04.2021 15:00 - 17:00
Veranstaltungsart: Studienprojekt (Offizielle Lehrveranstaltungen)
Sprache: 6
ECTS-Punkte: 12

Studienbereiche

  • Veranstaltungen > Cognitive Science > Master-Programm
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